Profile
Electronic inventor books and kits, The Electric Carnival is designed to teach problem-solving and inventing through electronics. Participants, ages 5-17, use cardboard and hot glue to design and construct various electrical games and projects. The book teaches circuit fundamentals and how to use an electronics meter to troubleshoot the circuits and games created. In this way, participants become skilled game designers and problem solvers.
Map
Loading…
No Records Found
Sorry, no records were found. Please adjust your search criteria and try again.
Maps failed to load
Sorry, unable to load the Maps API.